Max Moswitzer lives and works in Vienna and Zurich. He studied Graphic Arts at the University of Applied Arts Vienna at the classes of Ernst Caramelle and Oswald Oberhuber, as well Communication Theory with Roy Ascott. Moswitzer’s output is in Fine Art and the construction of playful situations.
Starting from early 2007 Moswitzer has moved his creative practice into the metaverse, i.e., Second Life; where he is the founder of the Synthetic Academy, a university for avatars. His architectural installation „Whitenoise“ has been one of four winers for the first Annual Architecture & Design Competition in Second Life, an internationally juried event of the 2007 Ars Electronica Festival. His artistic output related to Second Life is also covered in the book “Space Between People: How the Virtual Changes Physical Architecture “, by Stephan Doesinger, published in 2008. More recently he has completed „Ouvroir“, a virtual museum in Second Life commissioned by the Museum für Gestaltung, Zürich.
Selection of the rest: 2007 Ludic Society Journal, Issue1 – Issue5. ed. Jahrmann/Moswitzer, Zurich. 2004 – 2005 Artists in Labs, Creation of a prototype for an Open Source Game Engine in collaboration with the Artifial Intelligence Institute, Zurich. 2003 Prix Ars Electronica Interactive Arts for the game modification and game engine conversion “anti war shooter Nybble Engine ToolZ”. 1999 Valie Export, VRML Kiosk Version overview of total work for the Landesmuseum Oberösterreich. 1987 Ars Electronica Stipendium, „Computergame“, Computer animation created from feature films.