ISEA2011 Istanbul and the Museum of Contemporary Art Zagreb proudly present DISLOCATIONS, an art program of re-contextualizations and transmediations, which sees the participation of Songul Boyraz, David Cotterrell, Charles Csuri, Mathias Fuchs, Danielle Roney and Jeff Conefry.
The program, realized by Senior Curators Lanfranco Aceti and Tihomir Milovac, is in collaboration with and supported by the Museum of Contemporary Art Zagreb, Borusan Muzik Evi and Kasa Gallery.
David Cotterrell - (Monday, 12 September to Sunday, 18 September)
Chuck Csuri - (Monday, 19 September to Sunday, 25 September)
Mathias Fuchs - (Monday, 26 September to Sunday, 2 October)
Jeff Conefry and Danielle Roney - (Monday, 3 October to Sunday, 9 October)
Songul Boyraz - (Monday, 10 October to Sunday, 16 October)
For its world premier Dislocations will also introduce to the world audience Random War, the new transmediated artwork on Facebook by the digital pioneer Charles Csuri, inspired by a 1967 plotted drawing by the same title.
Re-interpretations, mis-interpretations and un-related contexts create new modalities of perception and understanding, leading to the rediscovery of the self and human commonalities beyond local realities and globalized stereotypes. Dislocations presents artworks that are inspired by or reference acts of war and the dislocated realities that we live in.
Dislocations is part of the Official Parallel Program of the 12th Istanbul Biennial.
Bios of the Artists
Songül Boyraz studied Sculpture at Mimar Sinan University of Fine Arts, Istanbul and Academy of fine Arts Vienna. In many of her works she deals with the human body and its fragmentation. Closely connected with the space created by the medium (video and photography) the concentration on the pars pro toto without any accessories and deception is able to tell in detail about the brutality and tragedy inherent in everyday situations
2005 - MAK, Artists and Architects in Residence Program, Los Angeles
2003 - International Studie and Curatorial Program ,New York
2001 - Japan, Tokio „No (more) image“
2011 - NeoSI: neue Situationistische Inter...nationale, Vienna
2010 - Vienna – Ankara, Galeri Nev, Ankara
Triennale Linz 0.1, Linz
Art Austria, Museumsquartier, Vienna
2009 - International Istanbul Film Festival
2007 - Landwirtschaft (Tiroler Landes Museum Ferdinandeum, Innsbruck)
2006 - International Rotterdam Film Festival, Rotterdam
Jeff Conefry is a media artist and painter specializing in 3d content development and interactive interface design. His recent projects include, media production and technical systems for the U.S. Pavilion, Venice Biennale of Architecture, pilot asset creation for Bark Bark Studios, and time-based construction animations for building information modeling. His work has been exhibited nationally including the Atlanta Biennale and the Museum of Contemporary Photography, Chicago. He attended The Rhode Island School of Design and holds a Bachelor of Fine Arts in Painting from the University of New York at Purchase. Since 2004, Conefry has collaborated with Danielle Roney on large-scale installations in Beijing, South Africa, and Venice Italy.
David is an installation artist working across varied media including video, audio, interactive media, artificial intelligence, device control and hybrid technology. His work exhibits political, social and behavioural analyses of the environments and contexts, which he and his work inhabit.
Over the last ten years, his work has been extensively commissioned and exhibited in North America, Europe and the Far East, in gallery spaces, museums and within the public realm. Recent exhibitions include: Eastern Standard: Western Artists in China at MASS MoCA, Massachusetts, War and Medicine at the Wellcome Collection, London and Map Games at the Today Museum of Modern Art, Beijing.
David is Professor of Fine Art at Sheffield Hallam University, has been a consultant to strategic masterplans, cultural and public art policy for urban regeneration, healthcare and growth areas and is a council member of AIR, an artists' representative body with over 15,000 members. He is represented by Danielle Arnaud and is currently developing new work for solo exhibitions at Danielle Arnaud contemporary art (2012) and John Hansard Gallery (2012), with the support of the Philip Leverhulme Prize for research.
Charles Csuri is best known for pioneering the field of computer graphics, computer animation and digital fine art, creating the first computer art in 1964. Csuri has been recognized as the father of digital art and computer animation by the Smithsonian Magazine, and as a leading pioneer of computer animation by the Museum of Modern Art (MOMA) and The Association for Computing Machinery Special Interest Group Graphics (ACM-SIGGRAPH) . Between 1971 and 1987, while a senior professor at the Ohio State University, Charles Csuri founded the Computer Graphics Research Group, the Ohio Super Computer Graphics Project, and the Advanced Computing Center for Art and Design, dedicated to the development of digital art and computer animation. Csuri was co-founder of Cranston/Csuri Productions (CCP), one of the worlds first computer animation production companies. In 2000 Charles Csuri received both the 2000 Governor's Award for the Arts for the best individual artist, and The Ohio State University Sullivant Award, that institution's highest honor, in acknowledgment of his lifetime achievements in the fields of digital art and computer animation.
Mathias Fuchs, (* October 20, 1956 in Erlangen/ Germany), studied computer science in Erlangen and Vienna (Vienna University of Technology), and composition in Vienna (Universität für Musik und darstellende Kunst Wien) and in Stockholm (EMS, Fylkingen). He holds degrees in Computer Science (Diplom Ingenieur), Electroacoustic Composition, and a PhD (Dr. phil).
Following a commissioned piece for "Synreal: The Unreal Modification", a games exhibition organized by Institute for New Culture Technologies/t0, and curator Konrad Becker, Mathias Fuchs started working on, and increasingly focused on game art.
He has pioneered in the field of artistic use of games and is a leading theoretician on Game Art and Games Studies. He is an artist, musician, media critic and currently Senior Lecturer at the University of Salford. He is also the course leader in MA Creative Technology and MSc Creative Games. Since 2011 he holds a visiting Professorship at the University of Potsdam.
During the last 3 decades he presented sound- and media-installations in Vienna, London, Mexico City, Tokyo, Helsinki, Stockholm, Norwich, Cairo. Commissioned work for ISEA94 and ISEA 2004, 2006, 2008, Ars Electronica, PSi #11, Futuresonic, EAST, Millennium Dome. Since 2004 Mathias Fuchs' work focuses on Creative Games for Museums, Urban Planning and Theatre Performances. Mathias Fuchs has developed game art performances and game art installations for SIGGRAPH, ISEA, Mediaterra, Resfest, Coded Cultures Festival.
► Fuchs, Mathias (2011). "Mouseology – Ludic Interfaces – Zero Interfaces". In Georg Russegger,Matthias Tarasiewicz, Michal Wlodkowski (in English). Coded Cultures. Creative Practices out of Diversity. Vienna, New York: Springer. Edition Angewandte. ISBN 978-3-7091-0457-6.
► Fuchs, Mathias (2010). "kendinize bir hayat edinin!". In Ekmel Ertan (in Turkish/ English). interpasif persona. Istanbul: BIS Body-Process Arts Association. ISBN 978-605-88807-1-9.
► Fuchs, Mathias (2010). Sinn und Sound. Berlin: Wissenschaftlicher Verlag Berlin. ISBN 978-3-86573-570-6.
► Fuchs, Mathias; Strouhal, Ernst (Eds.) (2010). Passagen des Spiels II. Das Spiel und seine Grenzen. Vienna, New York: Springer Verlag. ISBN 978-3-7091-0084-4.
► Fuchs, Mathias (2010). "Ludic Interfaces". In Ruth Catlow, Marc Garrett & Corrado Morgana. Artists Re:thinking Games. Liverpool: FACT. ISBN 3978-1-84631-271-2.
Danielle Roney is an artist working with hybridization, immersive environments and interactive media architecture in the context of global identity structures. Her project, Global Portals, presented concepts in transnational, networked public spaces at TEDGlobal in Oxford, England; with subsequent live interactions from Johannesburg, South Africa to Atlanta. Her work has been exhibited internationally including the Beijing Off-Biennale, Convergence; Museum of Contemporary Art, Georgia; and the Museum of Contemporary Photography, Chicago. Roney was the exhibition and media designer for the U.S. Pavilion, Venice Biennale of Architecture 2010. Her work has been reviewed in Art in America, Art and Auction and Contemporary Magazine and is a focus of the upcoming publication, Nonplace, by Atlanta Art Now and Possible Futures. She attended the University of Georgia in sculpture and digital media and has held studios in Los Angeles and Beijing. Roney is currently working with transnational spatial narratives and the migrant human condition through interactive architectural facades.