Computer Art and Curatorial Issues

Internet and the Work of Art: New Curatorial Issues by Elena Giulia Rossi/ IART a model for computer based art by Bill spinhoven van Oosten/ Re-shaping curation: an interdisciplinary visual art Interpretation and navigation system by Eleanor Rachel Dare and Lee Weinberg
Saturday, 17 September, 2011 - 17:00 - 18:00
Chair Person: 
Wim van der Plas
Elena Giulia Rossi
Eleanor Dare
Lee Weinberg

Internet and the Work of Art: New Curatorial Issues

by Elena Giulia Rossi

With a theoretical, as well as a practical approach, this paper focuses on curatorial issues raised when dealing with artworks that employ the web as a territory for creation and as a means of artistic production, mostly when within the institutional walls. The goal is twofold. On the one hand, it means to analyze the number of shifts that unconventional time-based art has been undertaking by being assimilated into the wider contemporary art context, sometimes captured within the barriers of severe categorizations. On the other hand, it strives to finding new ways to encouraging and to promoting experimentation with mediums, such as the Internet, as well as discussing all that this implies in its delivery to the audience.

 The presentation will shape from practical examples of curatorial practice, starting from NETinSPACE, the project I am currently curating at MAXXI — the newly born National Museum of XXIst Century Arts in Rome. NETinSPACE has been evolving from the previous NetSpace since 2005 which, in the span of three years (2005-2008), invited visitors to interact with, to deepen its historical and artistic roots. The new edition has moved outside the computer screen to undertake a journey at the confines of two worlds, the virtual and the physical, exploring their mutual interaction, while creating a new territory where diverse languages interweave and merge into one.

 Emerging and established artists, working on the net but also in other fields, are invited to participate in the virtual space of the Internet and in the physical space of the museum, “infiltrating” the passageways which neighbour the exposition spaces. Milltos Manetas, Katja Loher, Bianco Valente, Stephen Vitiello are among them. The result intends to be an experimental platform that is neither outside nor inside the museum, and whose interdisciplinary nature constantly increases, together with the cross contamination between the virtual and the physical dimension.

On the one hand, the discussion will touch theoretical issues, questioning how nowadays the Internet crosses artistic production, and confronting different ethical approaches, mostly when acting within the institution’s walls. On the other hand, practical experience of curating will be put on the table to raise conversation around new possible paths of curatorial practise, inside the museum’s walls and beyond.

IART a model for computer based art

by Bill spinhoven van Oosten

My Paper/Presentation will deal about IART in general, IART's LAB and the use of IART for computer art conservation.Something about IARTIART stands for Intersubjective ART and it presents a model for computer based works of art. IART was initiated in September 2010 by Bill Spinhoven van Oosten.What is IART’s mission:IART’s mission is the creation of Art that is capable to maintain and develop itself physically and mentally.Art that is capable to easily interconnect with people, social networks and similar works of art across the globe.Art that can learn from its interactions.Art that will have relations with people, institutions and businesses.In short Art that will behave much more as a subject instead of an object.
In order for this kind of art to evolve over a longer period of time it has to be robust enough to last for many years.It is this robustness that makes IART an ideal model for computer art conservation.Research into the use of IART for computer art conservation is currently conducted by the NIMk. This paper/Presentation will report about this research and give the final or preliminary results of this research.Proposals for further research are currently made and submitted by the University of Amsterdam and The University of Twente.  

In order to let IART easily reach out to potential developers a Cooperation with the department of Pervasive Systems at the University of Twente was made in November 2010.As a result of this cooperation IART can use the research lab of the faculty.Parts of the development of IART have been integrated as projects into the curriculum of the University.The paper will go into detail about IART's lab.

Finaly the paper/Presentation will invite the reader to participate in IART's development if he or she beliefs this would create  synergy.

Re-shaping curation: an interdisciplinary visual art Interpretation and navigation system

by Eleanor Rachel Dare and Lee Weinberg

The paper will evidence the ways in which digital and electronic media are re-shaping contemporary curation, it will specifically focus on VAINS, a curatorial and online art system we are developing as part of an interdisciplinary collaboration across arts and computing. VAINS, or the visual art Interpretation and navigation system, is a substantial work in progress, it consists of a  site which offers repository, search and content recommendation tools adjusted to art content in an online environment, drawing upon the Computer Fine Arts database of digital artworks. The site is a response to the expected changes in content consumption as part of the movement towards a more complex web 3.0 generation, offering a customizable and personalized art viewing experience.  The VAINS system aims to be in part a text free environment, where visual experiences are interpreted through their contextual categorization and through the use of other sensual means, such as icons, sounds and textures. VAINS also deploys the embodied and situated nature of human users as core resources in its underlying computational structures, drawing upon enactivism and Real World Interaction as core computational principals.
The paper will put the VAINS system into a historical curatorial context as well as explaining and analysing the VAINS project and its methodology, outlining the reasons for placing the body at the forefront of its navigation systems. The paper will also present a narrative of interaction with the tools we have created, showing their impact on a range of users and illustrating the value of RWI or real world interaction in the context of online curation.