Andy Clarke is a writer, researcher and consultant on internet and new media. He has also written and presented on videogames and on videogame art. He is the co-editor (with Grethe Mitchell) of “Videogames and Art” – the first academic book on the artistic appropriation of videogame technology and iconography. This is a topic which he remains deeply interested in.
He was Technical Advisor to the AHRC-funded project “Children's Playground Games and Songs in the New Media Age” and programmed the final version of the “Game Catcher”, a low-cost motion tracking system using Kinect and Wii hardware. This is the topic of his presentation at ISEA 2011.